Kyle Fogarty

Hi đź‘‹, I'm Kyle a PhD Student in Computer Science @ University of Cambridge, working with Dr Cengiz Ă–ztireli. I work at the intersection of 3D computer graphics, computer vision, and machine learning, to deliver high fidelity models of visual reality.


About me

Recent Publications:


Zero-Shot Machine Unlearning at Scale via Lipschitz Regularization

Zero-Shot Machine Unlearning at Scale via Lipschitz Regularization

Jack Foster, Kyle Fogarty, Stefan Schoepf, Cengiz Ă–ztireli, Alexandra Brintrup

To comply with AI and data regulations, the need to forget private or copyrighted information from trained machine learning models...

FrePolad: Frequency-Rectified Point Latent Diffusion for Point Cloud Generation

FrePolad: Frequency-Rectified Point Latent Diffusion for Point Cloud Generation

Chenliang Zhou, Fangcheng Zhong, Param Hanji, Zhilin Guo, Kyle Fogarty, Alejandro Sztrajman, Hongyun Gao, Cengiz Oztireli

We propose FrePolad: frequency-rectified point latent diffusion, a point cloud generation pipeline integrating a variational autoencoder (VAE) with a denoising...

Neural Fields with Hard Constraints of Arbitrary Differential Order

Neural Fields with Hard Constraints of Arbitrary Differential Order

Fangcheng Zhong, Kyle Fogarty, Param Hanji, Walter Wu, ...

While deep learning techniques have become extremely popular for solving a broad range of optimization problems, methods to enforce hard...

Neural MLS Surface Reconstruction of Point Clouds

Neural MLS Surface Reconstruction of Point Clouds

Kyle Fogarty

The ability to accurately perceive and model natural structures is a central consideration of many application, including robotic. In this...

Recent Blog Posts:


Computational Toolkit Seminar Series Website

Computational Toolkit Seminar Series Website

In March 2022, I was invited to give two semninars at the University of Warwick, as part of the Hetsys...

Introduction to Python Course : Build Pong!

Introduction to Python Course : Build Pong!

2020 was a challenging year for many of us, and that’s why we decided to create a fun and engaging...